Wesnoth logo
Wesnoth Units database

Icewind Drover

(image)

A Herder of sufficiant ability can become what the Steppe Orcs call a Drover, the elite of the IceWind order. With age and experience in the control of elemental magics. Some have claimed to be capable of summoning forth fierce blizzards from a clear sky, an unlikely feat unconfirmed by outsiders. When asked about the mechanics of their abilities they often answer by refering to themselves as 'conduits'. Just what it is that they channel is never revealed.
The tribespeople claim to notice a blue tinge that begins to pervade their normally brown complexion and a crystalline hardness of their skin. Other steppe orcs whisper that this is because their hearts pump not blood, but ice.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Icewind Herder
Advances to: Icewind Master
Cost: 34
HP: 54
Movement: 5
XP: 110
Level: 2
Alignment: chaotic
IDSteppe Drover
Abilities:
(image)staff
impact
6 - 3
melee
(image)frostbite
cold
8 - 4
ranged
magical
Resistances:
blade-20%
pierce-10%
impact-10%
fire-10%
cold40%
arcane0%
TerrainMovement CostDefense
بُسْتان الفُطر340%
تلال250%
ثلج140%
جبال350%
حائط كهف9990%
رمال230%
غابة260%
قرية160%
كهف240%
مستنقع330%
مياه ضحلة320%
مياه عميقة9920%
مَرْج140%
هاوِيَة9920%